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NPC Generator

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Advanced [show]


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: A 5'2" eastern woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. Her green eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family, Enemies. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Millicent Dumph, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 11 (+0)6 (-2)
Skills Acrobatics +7, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Enemies, Adventurer. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Odo Barclay, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 4 (-3)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Insomniac, Depressed. Bonds: Guardian, Military. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Bradshaw, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shirley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. With bright golden hair and a scraggly beard. He has violet eyes.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane. Bonds: Military, Nature, Adventurer. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Odo Shirley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 6 (-2)14 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 8
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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