Hunter Stanley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Hunter was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Maynild Atterton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a black mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Maynild studied abroad. After coming to the age of reason, Maynild took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Addict, Antagonistic, Ugly. Bonds: Job, Family. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She became a Interpreter soon after.
Motivation: Expand her business; and she is unsatisfied with her job
Bonds: Attractive, Job, Criminal record, Poor. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sarah Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her red hair is cut jaggedly and amateurishly. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is mildly Human supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Human compassion; and she is greedy
Ideals: Philantrophist. Flaws: Ugly, Racist, PTSD. Bonds: Rich. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (1300 gp). Fiery yellow corundum (1000 gp). Smoky quartz (20 gp).
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