Bernard Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Slave, Enemies. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Branson, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miner does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Racist. Bonds: Job, Attractive, Military. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Golden yellow topaz (700 gp). Rose (80 gp). Carnelian (80 gp). Silver pearl (50 gp).
Herleva Yardley, Female Human [Permalink]
Personal [hide]
Description: This eastern woman likes to wear ponchos typically of a light grey in addition to tight pants. Her clothes are grease stained in places. She sports red long hair. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has all her life been fascinated with music.
History: Herleva was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Artistic. Flaws: Secretive. Bonds: Poor, Immigrant, Job, Debt. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Bernard Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves painting and to teach people painting more than just about anything. He is lazy, self-centered, vain, and jealous.
History: Born in the west to a Merchant, Bernard learned a great deal about his father's area of expertise. His childhood dream was to be a Mortician, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg; and he's in love
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Job, Has a crush. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

