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NPC Generator

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Sarah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many white ritualistic tattoos. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her feathered hat is riddled with cuts and holes. Her blue eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sarah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Staurheim, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Bradshaw, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. She keeps her red hair in a pixie cut. Her blue eyes peer out from beneath her feathered white hat.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Anne was left her mother's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To reunite with her absent mother.

Flaws: Shy. Bonds: Rich, Attractive, Family, Nature, Military. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Anne Bradshaw, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Margery Hayden, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman wears violet leather gloves, a violet jacket, and tight pants. Her chestnut hair is long and unkept. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.

History: Margery was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Margery took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Healer again; and sabotage a competitor

Flaws: Ugly, Shy, Disease. Bonds: Job, Nature. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Margery Hayden, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Copeland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. His eyes are gray and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Bernard began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of gnolls.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Bernard Copeland, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue quartz (7 gp).


Social Check DCs

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