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NPC Generator

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Advanced [show]


Eloise England, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a green and black handkerchief worn on her left side. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aggressive, abrasive, and angry, Eloise embodies much of what other species detest in the Humans. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Shoemaker business at a young age. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She inherited the family business which she has now maintained for 8 years.

Motivation: To be a Carter again; and she seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Eloise England, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Iolite (30 gp). White pearl (150 gp). Chrysoprase (30 gp). Star ruby (1600 gp).


Social Check DCs


Anne Ainsley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She sports silver long hair. Her eyes are likewise amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Anne Ainsley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)5 (-3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Manfred was born with his father's beautiful face. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Addington, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. He sports a long white beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Artistic. Flaws: Fearful. Bonds: Family, Rich, Job. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Wymar Sharps, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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