Millicent Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple tan line shooting up and back down, and she perpetually has her spear ready. She has wavy blonde hair. Her hazel unseeing eyes seem to look past you.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 4 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Immigrant. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 5 (-3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Kody Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.
History: He comes from a rich eastern family. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he is greedy
Flaws: Antagonistic, Fearful, Ugly. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Ernest Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is wracked by social anxiety.
Ideals: Persistence. Flaws: Ugly, Fearful, Depressed. Bonds: Military. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mary Dudley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her silver hair is still thick. Her thin eyebrows rest above her beady blue eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: When she was but 5 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

