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NPC Generator

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Advanced [show]


Hadwisa Shelby, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is kept up in a ponytail inside a top hat. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Hadwisa hails from a village terrorized by goblins. Over the years she perfected her riding and shooting skills. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Flaws: Disease. Bonds: Attractive, Job, Enemies, Nature. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Hadwisa Shelby, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Violet garnet (1500 gp). Chrysoberyl (140 gp). Golden yellow topaz (1500 gp). Lapis lazuli (6 gp).


Social Check DCs


Geva Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is portly but not overly obese. Her hair is white and curly. Her eyes are blue and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Religious, Criminal record. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Geva Yardley, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Millicent Sydney, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely tan suit with white socks and a vest with buckled shoes, and is pretty ugly. She wears her hair in dreadlocks. She has hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments

History: She comes from a rich eastern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Job. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Millicent Sydney, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Eloise Shelby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her brown hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Sensitive, Disease, Insomniac. Bonds: Slave. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Eloise Shelby, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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