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NPC Generator

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Advanced [show]


Katherine Alston, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She is portly but not overly obese. She wears a colorful flower in her red hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Katherine grew up listening to her father's many stories. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove her worth to the world; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Katherine Alston, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His hair is golden and curly. He has gray eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick father, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Artistic, Logical. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Odo Kirby, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Moonstone (30 gp).


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a sickle. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Disease, Selfish. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Gerard Morton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Golden yellow topaz (200 gp). Aquamarine (200 gp). Moss agate (5 gp).


Social Check DCs


Ernest Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Ernest studied abroad. After coming to the age of reason, Ernest took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Guardian. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Enfield, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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