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NPC Generator

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Advanced [show]


Egelina Oakley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries shortbows. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the north to a Body Guard, Egelina learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.

Motivation: Expand her business.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Egelina Oakley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Tiger eye turquoise (5 gp). Chrysoprase (30 gp).


Social Check DCs


Nicholas Staurheim, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy auburn hair. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: Born in the north to a Navigator, Nicholas learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicholas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicholas. He has drifted from career to career and currently works as a Navigator.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Professionalism, Athletic. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Nicholas Staurheim, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)10 (+0) 5 (-3)12 (+1)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Superior lock. 1 Silver holy symbol.


Social Check DCs


Arnold Barney, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, white shirt, and grey tie. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Arnold Barney, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)6 (-2) 13 (+1)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Emerald (1300 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Nash, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Adventurer. Her silver hair is still thick. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Adventurer in town.

History: When she was but 3 years old her parents immigrated from the west. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Adventurer job and began her own company from there.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting. Bonds: Job, Immigrant, Family, Enemies. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Ermina Nash, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Average lock. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs

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