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NPC Generator

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Advanced [show]


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Courier uniform. His blonde hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Courier job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and to be a sellsword again

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Religious. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Astley, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Blue quartz (9 gp). Iolite (60 gp). Hematite (9 gp).


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. She has styled her chestnut hair well, parting it to the right. This gray eyed northerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast forest. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She would like to get married and retire; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)7 (-2) 7 (-2)16 (+3)
Skills Insight +1, Persuasion +6
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Anne Harley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She prefers to wear green pants and tee shirts. Sporting a golden mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.

History: The child of southern immigrants she idolized her father. Anne was born on a far southern mountains where she grew up under the tutelage of her father, an expert Bricklayer. By chance she met her brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Shy, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Anne Harley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the large cave and found the beat up axe and armor he uses now. He now owns his own business.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Poor, Nature. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Shane Coombs, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Jet (130 gp). 1 Average lock.


Social Check DCs

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