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NPC Generator

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Advanced [show]


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light black in addition to tight pants. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Rolf was born in the south. At a young age he loved to build and create. A gifted student he started as a Brewer, but he got bored and became a Carter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Persistence. Bonds: Job, Adventurer, Guardian. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Garfield, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Amethyst (150 gp). Tourmaline (150 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Impeccable. Bonds: Immigrant, Adventurer, Family, Criminal record. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

John Wakefield, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Hematite (14 gp). Deep blue spinel (500 gp). White opal (1200 gp). Citrine (50 gp).


Social Check DCs


Justin Rutland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright white suits and hats. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his small white hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Justin Rutland, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Zircon (80 gp). White pearl (160 gp). Silver pearl (160 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Tim Thorpe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy black hair. His violet unseeing eyes seem to look past you.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Detective, who enjoyed hunting, Tim was taken on many hunting expeditions. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and wants to raise his children well

Ideals: Extrovert. Flaws: Disease, Hedonist. Bonds: Poor, Nature. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Tim Thorpe, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)6 (-2) 14 (+2)7 (-2)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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