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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ahlyssa Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes are likewise brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can't help but pocket interesting objects she comes across

History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her brother before her, after school she went straight into learning to become a Cartwright. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Disease. Bonds: Attractive, Criminal record, Family, Job. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Ahlyssa Ainsworth, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Onyx (70 gp).


Social Check DCs


Elizabeth Digby, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her rapier ready. Her silver hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Merchant business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Merchant for hire.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Elizabeth Digby, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 18 (+4)8 (-1)
Skills History +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Golden yellow topaz (300 gp). Jasper (50 gp). Deep blue spinel (300 gp).


Social Check DCs


Susannah Ainsley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. Her silver hair is singed and shortened. She has a dull look in her violet eyes.

Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of western immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Susannah Ainsley, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 6 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Garfield, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs

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