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NPC Generator

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Advanced [show]


Joan Dumph, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her skin is also unnaturally pale. With bright silver hair. Her gray eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She misses her home and complains about the freezing weather, even in summer.

History: Joan was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a fisher and was forced into it by her family

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Family. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Joan Dumph, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 18 (+4)18 (+4)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs


Oriel Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and very much looks the part of a Doctor. She has a very tight haircut. Her face is scarred and worn.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born on a small isolated farm. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Guardian, Nature. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Oriel Dudley, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)6 (-2) 10 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 3 Tanglefoot bags.


Social Check DCs


John Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is well dressed, constantly wearing a brown suit, yellow shirt, and grey tie, and his gloved hand is found clutching a sickle. He has a small bristly mustache and wavy black hair. His violet eyes peer out from beneath his broad brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. John took refuge in the large cave and found the beat up sickle and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

John Cumberbatch, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Large well-done wool tapestry (400 gp). 1 Everburning torch. 3 Alchemist’s fire. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Justin Washington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Justin Washington, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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