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NPC Generator

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Advanced [show]


Aline Conway, Female Human [Permalink]

Personal [hide]

Description: Standing 4'8", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Aline hails from a village terrorized by illithids. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by illithids. Aline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Aline Conway, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Aquamarine (200 gp).


Social Check DCs


Millicent Bristol, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports chestnut long hair. She has a dull look in her brown eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her mother raised her in a mountain cabin. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Attractive, Nature, Family, Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Millicent Bristol, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Violet garnet (1200 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Sarah Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Interpreter. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: Her father raised her in a mountain cabin. After coming to the age of reason, Sarah took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Interpreter.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Bonds: Nature, Job, Rich. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Sarah Barclay, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair and beard is wavy and long. He has gleaming, smiling brown eyes.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic, Racist, Disease. Bonds: Rich. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Norman Compton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Deep green spinel (80 gp). Moonstone (20 gp). Deep green spinel (80 gp).


Social Check DCs

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