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NPC Generator

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Advanced [show]


Peter Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 11th year, his parents were killed by a illithids raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Peter Rylan, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Melissa Addington, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She carries a battered mace and tarnished lance as well. She keeps her long chestnut hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: Melissa is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Animal Trainer, Melissa learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and wants her loneliness to end

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Military, Job, Has a crush. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Melissa Addington, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)7 (-2) 17 (+3)17 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Emma Hastings, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a black and tan robe with the hood down. Her black hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a xeno-phobe, disliking non-Humans.

History: She got into the Dyer business at a young age. She was an apprentice working in her mother's forge. She has worked as a Dyer like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Insane, Mundane, Racist, PTSD. Bonds: Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Emma Hastings, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Deep green spinel (100 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).


Social Check DCs


Randal Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Randal hails from a village terrorized by illithids. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Randal began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many illithids want him driven away; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Randal Harley, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)16 (+3) 12 (+1)6 (-2)
Skills Deception +1, History +6
Senses Passive Perception 11
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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