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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Stansfield, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is chestnut. Her eyes are green and beady.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of her sister

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Emeny Stansfield, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Chain shirt. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Elizabeth Compton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her quarterstaff ready. Her hair is greying and her face has many wrinkles. Her violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can't help but pocket interesting objects she comes across

History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Elizabeth Compton, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Moss agate (5 gp). Violet garnet (600 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Dalton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She wears a white shirt with thin grey vertical stripes and yellow pants. She has wavy blonde hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast desert. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Mary Dalton, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Norman Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries a battered dagger and tarnished warhammer as well. His hair is long and black with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. Norman was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Detective. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Military, Immigrant. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Norman Cholmondeley, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 11 (+0)12 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Malachite (10 gp). Violet garnet (600 gp).


Social Check DCs

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