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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Herleva Harley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears professional attire. Her left hand appears badly burned and disfigured. She sports a flattop hair cut. Her hazel unseeing eyes seem to look past you.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is able to fit into much smaller and tighter spaces than normal.

History: Herleva was raised in a hard working conservative environment. Her martial abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Herleva Harley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. He is baby faced.

Personality: Calm and collected, he is a well trained Interpreter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Robert Bentley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)7 (-2) 14 (+2)17 (+3)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Dean Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his father before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dean Shelby, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Moss agate (14 gp).


Social Check DCs


Anne Livingstone, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and she's repulsed by the pc

Ideals: Opinionated, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Anne Livingstone, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Fire opal (500 gp). Moonstone (70 gp). Chrysoprase (70 gp). 3 Antitoxin.


Social Check DCs

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