Aldous Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Shipwright, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Gerard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 2 years.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Criminal record, Military, Job, Family. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Elton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is red and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Professionalism, Athletic. Flaws: Addict, Antagonistic. Bonds: Slave. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Reynard Wade, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: Born in the east to a Architect, Reynard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of illithids; and expand his business
Ideals: Passionate. Flaws: Selfish. Bonds: Job, Rich, Enemies. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Everburning torch.
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