Cecily Stanton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. She has a tattooed face.
Personality: Cecily wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Cecily was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of her sister; and meet up once more with her childhood friend
Ideals: Disciplined. Bonds: Immigrant, Has a crush, Adventurer, Family. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp.
Hunter Churchill, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He has amber eyes and a green hat with a pastel feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Roofer mother left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Criminal record, Religious. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Agatha Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her moppish auburn hair is in a traditional bowl cut. She has hazel eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born into a rich family. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Bonds: Adventurer, Rich, Job, Family. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Alice Ryley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light pastel in addition to tight pants. She wears a broad hat to hide her balding. This hazel eyed westerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.
History: Alice was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has achieved small success as a Shepherd.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Disciplined. Flaws: Lazy, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Amber (70 gp). Jet (70 gp). Onyx (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
