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NPC Generator

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Advanced [show]


Hadwisa Watson, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She is baby faced.

Personality: Overbrimming with self-confidence, Hadwisa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south, but her parents moved at a very young age to the east. A gifted student she started as a Roofer, but she got bored and became a Tanner. She used her abilities to travel the world and help people.

Motivation: To be a Roofer again; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Hadwisa Watson, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Star rose quartz (50 gp). Blue quartz (16 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Williamina Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many pastel ritualistic tattoos. She prefers to wear black pants and tee shirts. With wild brown hair. She tend to wears goggles to shield her eyes.

Personality: Calm and collected, she is a well trained Assassin. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast mountains. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Assassin for hire.

Motivation: She is currently in port desperately looking for someone to get her out.

Bonds: Job, Nature, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Mitchell, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is golden. Her face is scarred and worn.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north, but her parents moved at a very young age to the west. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant, Criminal record. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Jacoba Marlee, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Adelaide Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are brown.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: Adelaide was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to raise her children well.

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Family. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Adelaide Dayton, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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