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NPC Generator

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Advanced [show]


Alex Whitby, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. He has green eyes and a black hat with a green feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Pacifist, Persistence. Flaws: Insane. Bonds: Nature. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Alex Whitby, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. He has hazel eyes and a brown hat with a green feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Trym Eastaughffe, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Arnold Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Hedonist, Racist. Bonds: Rich, Attractive. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Arnold Stanton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.


Social Check DCs


Avelina Warwick, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dark leathers with embroidery. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Avelina has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the east.

Ideals: Athletic, Artistic, Joker, Entrepeneur. Flaws: Disease. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Avelina Warwick, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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