Oriel Skelton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Knight uniform. She wears her hair in dreadlocks. Her amber eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the east to a Knight, Oriel learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She has set out to sabotage the competition.
Motivation: Expand her business; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Religious. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Red spinel (110 gp). Banded agate (6 gp). Blue quartz (6 gp). Iolite (40 gp).
Emeny Ansley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a white cloak and cross-gartered black stockings, she is not a threatening figure. She wears a Stetson hat to cover her moderate length brown hair. She has a dull look in her gray eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A powerful brothel owner made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Mundane, Fearful. Bonds: Criminal record, Mentor. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 7 (-2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Orc, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Gracey, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.
Motivation: She wants to meet her childhood hero.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. Alexandrite (1200 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.
Agnes Benson, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is portly but not overly obese. Her blonde hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and she has money and likes to spend it
Ideals: Optimist. Flaws: Addict, Racist. Bonds: Rich, Nature. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

