Hunter Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His auburn hair is unkempt and raggedy. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Courier, his father struggled to pay the bills. His childhood dream was to be a Courier, but he was a colossal failure. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer, Job. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gerard Dumph, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Locksmith does. He has a moderate pudge and is not very fit. His head has been shaved. His gray unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.
History: Gerard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Disease, Hedonist. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Eva Bradley, Female Human [Permalink]
Personal [hide]
Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sword. She has a slight overbite and is overall scrawny. She has dyed her greying red hair a little too much giving a sharp red color. She has a dull look in her brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Eva has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her; and to get a good night's sleep
Ideals: Joker, Impeccable. Flaws: Disease, Insomniac. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Coral (40 gp). Golden pearl (40 gp). Aquamarine (1300 gp). Malachite (16 gp).
Katherine Hayley, Female Human [Permalink]
Personal [hide]
Description: She wears violet trousers with tan and blue striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her blonde hair is knotted and matted. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the south, certain she would find work there.
Motivation: Human compassion; and to reunite with her absent mother
Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


