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NPC Generator

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Advanced [show]


Ella Richie, Female Human [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. She keeps her long golden hair kept up in a rat tail. Her blue eyes peer out from beneath her feathered black hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ella took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and to end her boredom

Ideals: Joker, Entrepeneur. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Ella Richie, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 8 Acid flasks. 8 Acid flasks. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears dark leathers with embroidery. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed southerner is not easily forgotten.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Insane. Bonds: Immigrant, Adventurer, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Anselm Colton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp.


Social Check DCs


Mary Altham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely pastel suit with tan socks and a vest with buckled shoes. Her moppish chestnut hair is in a traditional bowl cut. Her gray eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the west her family was never financially stable. Over the years she perfected her riding and shooting skills. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down; and to be a merchant again

Flaws: Mundane. Bonds: Job, Family, Poor, Nature. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Mary Altham, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Harley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a brown costume with the symbols of the sun god on his torso. His left hand appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He is a great chef.

History: Diggory hails from a village terrorized by drow. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Diggory began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many drow want him driven away.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Diggory Harley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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