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NPC Generator

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Advanced [show]


Kody Langdon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue deerstalker hat and blue clothes. His hair is short and red. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: He was born at the edge of vast mountains. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Joker, Artistic. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Kody Langdon, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Cory Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large green jacket. His black hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Cory was raised in a hard working conservative environment. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Tindall, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 7 (-2)8 (-1)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. He wears his red hair up. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Percival and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Percival discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Percival fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Percival Norton, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Star rose quartz (20 gp). Black opal (600 gp). Deep green spinel (80 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Barton, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Agnes wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.

History: Born to a pair of adventurers, Agnes grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Agnes Barton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 4 (-3)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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