Gomory Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Armorer, who enjoyed hunting, Gomory was taken on many hunting expeditions. Gomory was born on a far western forest where he grew up under the tutelage of his father, an expert Barrister. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Flaws: Depressed, Fearful. Bonds: Nature, Immigrant, Job. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Eye agate (4 gp). Sard (30 gp).
Ida Kitchur, Female Human [Permalink]
Personal [hide]
Description: She wears a brown tunic with black highlights, and long tan pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. Her skin is flawless and her blue eyes scan people very quickly.
Personality: This woman loves writing and to teach people writing more than just about anything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Stableman, Ida learned a great deal about her father's area of expertise. She worked as a nervous Stableman and found it very stressful. She then took over the family business and is one of the better Stableman for hire.
Motivation: Sabotage a competitor; and she wants revenge against brigands
Ideals: Artistic, Logical. Bonds: Attractive, Job, Enemies. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fire opal (1400 gp). Jasper (60 gp). Brown-green garnet (90 gp). 1 Full Plate.
Griselda Radcliffe, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, PTSD. Bonds: Rich, Has a crush, Religious. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Oriel Rayden, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a brown collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her auburn hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.
History: The child of northern immigrants she idolized her mother. Oriel was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Butcher. By chance she met her brother recently and the two have been together since.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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