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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Dayton, Female Human [Permalink]

Personal [hide]

Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She wears her golden hair up in a very large beehive style do. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born blind and as such lacked many opportunities for work. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Adelaide managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has money and likes to spend it; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Adelaide Dayton, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp.


Social Check DCs


Maynild Yorke, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. She sports a flattop hair cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Addict, Antagonistic, Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Maynild Yorke, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)13 (+1) 18 (+4)10 (+0)
Skills Deception +3, Survival +7
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Marley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. She wears her red hair up in a very large beehive style do. She is baby faced.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Sarah studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She struck the Spy job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Passionate, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Sarah Marley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Anselm Sheldon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears green painted combat armor at almost all times, he is not a threatening figure. He wears a Stetson hat to hide his balding. His eyes are a pleasant hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Joker. Flaws: Disease. Bonds: Religious, In love. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Anselm Sheldon, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)19 (+4) 13 (+1)13 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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