Gerard Ryley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His brown hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: He was born in the west. A gifted student he started as a Dilettante, but he got bored and became a Barkeep. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Immigrant, Job. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
Gerald Rowley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears dark leathers with embroidery. His hair is short and red. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Gerald was raised in a hard working conservative environment. He worked as a nervous Dilettante and found it very stressful. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Don Harlow, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light brown in addition to tight pants. He is an epitome of beauty. His red hair is lengthy. His eyes are a pleasant amber.
Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Debt. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Vicky Marston, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of tridents on her belt, each one with a aquamarine on the hilt. She has black hair. She wears crescent spectacles with a black brim.
Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants her loneliness to end.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Has a crush. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star ruby (800 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


