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NPC Generator

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Advanced [show]


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with blue slacks. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Morton, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Star rose quartz (20 gp). Lapis lazuli (15 gp).


Social Check DCs


Maynild Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She wears her black hair up. She has several tiny opal earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Assassin, Maynild learned a great deal about her mother's area of expertise. Maynild was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She got away from her former life and has fallen to alcoholism.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Job, Religious. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Maynild Ainsworth, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Black pearl (800 gp). Golden yellow topaz (800 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Emeny Lincoln, Female Human [Permalink]

Personal [hide]

Description: She wears a black tunic with green highlights, and long yellow pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her Stetson hat is riddled with cuts and holes. She has several tiny ruby earrings on each ear.

Personality: Emeny wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emeny took refuge in the old dungeon and found the beat up spear and armor she uses now. She has achieved small success as a Painter.

Motivation: She is greedy.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Emeny Lincoln, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Rolf Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Insomniac. Bonds: Family, Nature, Slave. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Rolf Remington, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs

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