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NPC Generator

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Advanced [show]


Susannah Ramsay, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a black and blue handkerchief worn on her right side. Sporting a red mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Susannah was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and to be a layabout again

Ideals: Optimist, Athletic. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Ramsay, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 3 (-4)18 (+4) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Heward Southey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has shaved his head bald. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his father. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Southey, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Finely wrought small gold bracelet (100 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Agatha Harrington, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears black leather gloves, a black jacket, and tight pants. She keeps her white hair in a flapper bob. Her hazel eyes peer out from beneath her feathered black hat.

Personality: She dislikes all the random violence that takes place in the south. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: She wants revenge against dire rats; and to be a miller again

Ideals: Pacifist, Entrepeneur. Bonds: Mentor, Job, Enemies. Occupation: Carter

Voice: Whispers

Attributes [hide]

Agatha Harrington, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)17 (+3) 7 (-2)8 (-1)
Skills History +6, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Amber (40 gp). Red garnet (40 gp). Black pearl (1600 gp).


Social Check DCs


Rolf Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Rolf was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and expand his business

Bonds: Job, Adventurer, Family, Poor. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Rolf Yorke, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs

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