Balimaar Stanford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of magic around his neck, and a club on his belt. His golden hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and a deep hatred of orcs
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Hedonist. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
Sarah Clare, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has styled her auburn hair well, parting it to the left. Her green eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: Sarah was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Gifted, Philantrophist, Athletic. Flaws: Insomniac. Bonds: Job. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She carries a battered monstrous two handed axe and tarnished axe as well. Her auburn hair is smooth and relatively long. Her amber eyes dart from person to person.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Server, and she later adopted a second daughter.
Motivation: A rival would like her out of the picture; and she's looking for her big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family, Criminal record. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 11 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (5 gp). Amethyst (140 gp). 1 Minor magic item.
Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting blue shirt and pants. His auburn hair, when down, is lengthy. His eyes are gray.
Personality: He dislikes all the random violence that takes place in the north. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and doesn't want to be a carpenter and was forced into it by his family
Ideals: Pacifist, Artistic, Persistence. Bonds: Family, Rich. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

