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NPC Generator

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Advanced [show]


Isabella Walpole, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. Her red hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Isabella and her spouse have recently divorced.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Isabella Walpole, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Star rose quartz (70 gp). Fiery yellow corundum (1500 gp). Violet garnet (700 gp). Hematite (14 gp).


Social Check DCs


Sarah Burton, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly scimitars and bastard swords. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: She dislikes all the random violence that takes place in the west. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist, Gifted. Flaws: Hedonist. Bonds: Poor, Criminal record. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Sarah Burton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 17 (+3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Griselda Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered quarterstaff and tarnished axe as well. Her hair is cut close to her head. She has gleaming, smiling amber eyes.

Personality: Eccentric and domineering, Griselda will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting, Extrovert, Justice, Artistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Griselda Beckwith, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)7 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Malachite (12 gp). Deep blue spinel (1300 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Susannah Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is dressed in earthy colors with a white and black handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. She has worked as a Scribe like her mother before her.

Motivation: She is compelled to act according to her religious beliefs; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Bonds: Slave, Criminal record, Military, Job, Religious. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Susannah Kinsley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 67 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Tourmaline (70 gp).


Social Check DCs

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