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NPC Generator

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Advanced [show]


Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Marleigh, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Performance +1, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Rock crystal (40 gp).


Social Check DCs


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he has the majority of his body covered in plate. His brown hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Adventurer. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Guy Vance, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)10 (+0) 7 (-2)9 (-1)
Skills History +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Aquamarine (600 gp). Blue sapphire (1300 gp). 1 Minor magic item.


Social Check DCs


Rosalind Branson, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear tan tank tops with red skirt. Her whole body is exceptionally muscular. She wears a top hat to cover her moderate length red hair. She has gleaming, smiling violet eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Humans.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich, Adventurer. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Rosalind Branson, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Isabella Denholm, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is cut jaggedly and amateurishly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She plays an instrument quite well.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved out west to avoid the crime she committed. She's since become an addict/alcoholic.

Motivation: A rival would like her out of the picture; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Addict, Mundane. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Isabella Denholm, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp.


Social Check DCs

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