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NPC Generator

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Advanced [show]


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a tan scarf. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shane hails from a village terrorized by dire rats. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many dire rats want him driven away

Ideals: Philantrophist. Bonds: Enemies, Nature, Criminal record. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Shane Blythe, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)8 (-1) 6 (-2)16 (+3)
Skills Insight +1, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of death around his neck, and a shield on his belt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Hallewell, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Matilda Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her chestnut hair is smooth and relatively long. She has amber eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is unsatisfied with her job; and doesn't want to be a healer and was forced into it by her family

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Family, Job. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Matilda Ainsworth, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Goblin, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Avelina Hackney, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Avelina Hackney, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Violet garnet (1300 gp). Golden pearl (110 gp). Alexandrite (1300 gp).


Social Check DCs

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