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NPC Generator

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Advanced [show]


Alice Dryden, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She is renowned for her bright tan dresses and hats, and her gloved hand is found clutching a rapier. Her auburn hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.

History: Alice hails from a village terrorized by brigands. She dropped out of school before completing her studies. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic, Shy, Racist. Bonds: Enemies. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Alice Dryden, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Gerard Acton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a red shirt with thin grey vertical stripes and green pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His eyes are hazel and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Slave, Job, Mentor. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Acton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Black opal (1100 gp). 1 Minor magic item.


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist, Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Barber

Voice: German accent

Attributes [hide]

Frederick Beckwith, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Star ruby (1300 gp). Chalcedony (80 gp).


Social Check DCs


Ralf Tenley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, he is not a threatening figure. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical. Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Ralf Tenley, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Alexandrite (1000 gp). Violet garnet (1000 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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