Chad Yorke, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, red shirt, and yellow tie. He sports a long red beard, and similarly colored long hair. He has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Laborer job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, Shy. Bonds: Criminal record, Job, Enemies. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Justin Fawcett, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a white armored body suit, with a simple brown line shooting up and back down, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. He has a dull look in his brown eyes.
Personality: Justin is depressed about a lot of things. He tends to be a nihilist. Justin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Flaws: Depressed. Bonds: Family, Rich, Military. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Alexandrite (800 gp). Red spinel (140 gp). Black star sapphire (400 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Masterwork Artisan’s tools.
Herleva Barclay, Female Human [Permalink]
Personal [hide]
Description: Standing 5'3", this woman prefers to wear blue clothing when she does not wear armor. With wild red hair. Her eyes, though not visible through her cowl, are gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered poetry. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To get a good night's sleep; and she would like to get married and retire
Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Has a crush. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gunter Easton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and is wearing colorful clothing, dressed as a Miller. His long brown hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Miller.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Flaws: Ugly, Hedonist. Bonds: Rich, Job, Family. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Black pearl (400 gp). Hematite (4 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


