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NPC Generator

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Advanced [show]


William Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, William took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the east; and wants a kiss

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Selfish. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

William Cumberbatch, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Aquamarine (1500 gp).


Social Check DCs


Williamina Enfield, Female Human [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Williamina was born on a far northern forest where she grew up under the tutelage of her mother, an expert Hunter. She left for the north, certain she would find work there.

Motivation: To clean up the streets; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Williamina Enfield, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Silver pearl (140 gp). Moonstone (50 gp). Star ruby (1400 gp).


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting brown shirt and pants. He has done his best to style his red hair to look like a famous performer. His eyes are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice, Professionalism. Flaws: PTSD. Bonds: Immigrant, Slave. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Rolf Kelsey, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Trey Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with wide-brimmed hat. His moppish brown hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Trey Eastoft, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Onyx (80 gp). Azurite (13 gp). Brown-green garnet (160 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs

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