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NPC Generator

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Advanced [show]


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Bonds: Attractive, Adventurer, Rich, Criminal record, Enemies. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Thomas Clapham, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his white hair down. This hazel eyed northerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. After months of barely getting by, Shane managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to open a new tavern; and to be a mayor again

Flaws: Ugly, Impulsive. Bonds: Rich, Nature, Criminal record, Job. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Shane Tattersall, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)15 (+2) 11 (+0)7 (-2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Abram, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Masseuse father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Cynical, Disease, Insomniac. Bonds: Attractive. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Justin Abram, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Fiery yellow corundum (1100 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Nibley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown painted combat armor at almost all times. Her hair is chestnut and curly. Her hazel eyes lackadaisically let the world flow into them.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Beatrice studied abroad. After coming to the age of reason, Beatrice took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Optimist, Gifted. Flaws: Selfish, Addict. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Beatrice Nibley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Deception +1, History +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Violet garnet (1400 gp).


Social Check DCs

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