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NPC Generator

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Bertram Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow feathered hat and yellow clothes, and a wedding ring on his left hand. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. One day when Bertram was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bertram was heart-stricken from the event, and his father started working long hours to provde for them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: In love, Guardian, Family. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Bertram Bradshaw, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Star rose quartz (60 gp).


Social Check DCs


Ahlyssa Wellington, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears grey trousers with brown and green striped suspenders. She wears various colorful collared shirts. She has wavy auburn hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahlyssa took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Navigator.

Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Ahlyssa Wellington, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. She keeps her long red hair kept up in a rat tail. Her eyes are a pleasant green.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Joker, Philantrophist, Fighting. Bonds: Job, Family. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Sarah Graeme, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Amber (120 gp). Chrysoprase (30 gp).


Social Check DCs


Susannah Ansley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her blonde hair is lengthy. She has a tattooed face.

Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Susannah was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire; and she has a crush on the local weaver

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Family, Has a crush. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Susannah Ansley, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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