Ahlyssa Kimberley, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'10" and prefers to wear white clothing when she does not wear armor. Her left leg appears badly burned and disfigured. Her blonde hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She also is a firm believer in the womanly ideal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Impulsive, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 40000 cp. Deep green spinel (90 gp). Alexandrite (300 gp). Blue star sapphire (600 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Harlan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. He has wavy auburn hair. His eyes are blue and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: Born in the north his family was never financially stable. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Poor, Family. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp.
Ernest Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has brown hair. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to reunite with his old friends
Flaws: Antagonistic. Bonds: In love, Adventurer, Immigrant. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Citrine (20 gp). Bloodstone (20 gp). Alexandrite (800 gp). 1 Magnifying glass. 1 Spyglass. 1 Simple lock.
Geoffrey Brady, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses in tan turtlenecks beneath a blue coat with violet slacks, marred by beers. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
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