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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in blue turtlenecks beneath a tan coat with brown slacks, he is not a threatening figure. His hair is white and curly. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Ugly, Addict, Disease. Bonds: Criminal record, Rich. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Tim Yeardley, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Don Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Philantrophist, Gifted. Bonds: Religious. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Don Wakefield, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are green.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job, Nature, Religious. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Nicholas Mitchell, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Red-brown spinel (160 gp). Deep blue spinel (500 gp). Black opal (1600 gp). Alexandrite (500 gp).


Social Check DCs


Vicky Copeland, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her red hair well, parting it to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: Vicky was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Ideals: Fighting, Athletic, Disciplined. Flaws: Fearful. Bonds: Family. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Vicky Copeland, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. White opal (1100 gp). Moss agate (5 gp).


Social Check DCs

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