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NPC Generator

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Advanced [show]


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His brown hair is singed and shortened. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Don studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane, Hedonist. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Hallewell, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Blue quartz (11 gp). Brown-green garnet (80 gp). 1 Minor magic item.


Social Check DCs


Theodoric Bentham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Fearful, Insane. Bonds: Attractive, Adventurer. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Bentham, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Alexandre Adley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Alexandre studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Ruler for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Justice, Gifted. Bonds: Slave, Job. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Alexandre Adley, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Onyx (50 gp). Amethyst (100 gp). Deep blue spinel (500 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His long auburn hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Slave, Rich. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Everard Eastoft, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. A small bag of saffron. (10 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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