Griselda Barclay, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, green cloak. She wears her auburn hair up in a very large beehive style do. She has gleaming, smiling brown eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invites people to come help in her community garden.
History: Born to a Dyer, her father struggled to pay the bills. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She wants to meet her childhood hero; and expand her business
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Peridot (20 gp). Fiery yellow corundum (500 gp). Black pearl (500 gp). Aquamarine (500 gp).
Maynild Wakefield, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman likes to wear grey tank tops with white skirt. Her red hair is still thick. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Emerald (1000 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
Isabella Wallace, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She struck the Architect job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Margery Oakes, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She wears a feathered hat to cover her moderate length brown hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the south her family was never financially stable. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp.
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