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NPC Generator

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Lvl.
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Advanced [show]


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His blonde hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Manfred was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Manfred Davenport, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His chestnut hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Pacifist. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Gerald Hailey, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Violet garnet (1400 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. This violet eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. In his 16th year, his parents were killed by a drow raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Rolf Allerton, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 9 (-1)17 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Tourmaline (50 gp). Red garnet (50 gp). Chrysoberyl (50 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Painter. Her black hair is styled in orderly dreadlocks. She has gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Nature. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Sybil Barclay, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Violet garnet (400 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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