Herleva Hampton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fine chain shirt which she covers with red colored cloaks and clothing. Her brown hair is styled in orderly dreadlocks. Her brown eyes peer out from beneath her small red hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: Herleva was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Revenge; and to unite with her sister
Ideals: Pacifist, Persistence. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Hugh Yeardley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He is bristling with hidden weapons, mostly ceremonial daggers and longswords. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Rhodochrosite (9 gp). Sard (30 gp). Chrysoberyl (40 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Landon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy red pantaloons and a brown scarf. His silver hair is thinning but still full. He has gleaming, smiling brown eyes.
Personality: Eccentric and domineering, Solomon will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a Stableman, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert. Bonds: Criminal record, Poor, Religious. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1000 sp. 4 Alchemist’s fire. 1 Thunderstones. 2 Smokesticks.
Theobald Dudley, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and carries flails. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. Red spinel (50 gp). Red garnet (50 gp). Rhodochrosite (6 gp). 1 Banded mail. 1 Darkwood Shield. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!

