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NPC Generator

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Advanced [show]


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He dresses like a well dressed Shoemaker does. He has a long brown beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Guard, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a guard again

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Charles Van Es, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Ermina Royal, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is lengthy. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. She invites people to come help in her community garden.

History: Ermina was born in the east. At a young age she loved to build and create. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Ermina and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Ermina Royal, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp. Aquamarine (700 gp). Obsidian (6 gp). Malachite (6 gp).


Social Check DCs


Dean Blankley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Religious, Rich, Job. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Dean Blankley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Jane Gracey, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and is wearing a long, black, dusty cloak. Her right hand appears badly burned and disfigured. She wears a deerstalker hat to cover her moderate length brown hair. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Jane Gracey, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Malachite (15 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Red-brown spinel (50 gp).


Social Check DCs

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