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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Payton, Female Human [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her amber unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with lycanthropy at a very young age, Sarah has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Disease, Fearful, Antagonistic. Bonds: Job, Religious. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Sarah Payton, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills History +6
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Blue quartz (4 gp). Deep green spinel (160 gp). Violet garnet (800 gp).


Social Check DCs


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Gerard Lindsey, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lewis Westcott, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: To be a Shipwright again.

Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Lewis Westcott, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills Medicine +1, Stealth +7
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Star ruby (700 gp). Hematite (16 gp). Aquamarine (1300 gp). Star ruby (700 gp).


Social Check DCs


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Gentry, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp.


Social Check DCs

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