Aldous Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. With bright red hair and a scraggly beard. His gray eyes peer out from beneath his feathered green hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Aldous was born the youngest of three triplets. In his 13th year, his parents were killed by a gnolls raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Optimist. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp.
Hugh Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears skinny pants and wears a black and grey robe with the hood down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Bather in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Justice, Optimist. Bonds: Job, Rich, In love. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Anne Lincoln, Female Human [Permalink]
Personal [hide]
Description: This western woman typically wears green cloth garments or leather armor. Her clothes are grease stained in places. She has moderate length blonde hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her father was called into army service. When Anne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Immigrant, Military. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 2000 sp.
Don Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His hair is auburn and curly. He has brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and seeks redemption
Ideals: Opinionated. Flaws: Insomniac. Bonds: Criminal record, Poor, In love. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


