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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Joan Colton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She has done her best to style her black hair to look like a famous performer. Her eyes are a pleasant amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: The child of a Actor, who enjoyed hunting, Joan was taken on many hunting expeditions. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Joan Colton, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Arcana +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Home, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green coat over a pastel low-cut shirt, and a small hat upon her head. Her brown hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Energy wise she seems alert and responsive.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 11th year, her parents were killed by a gnolls raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: Revenge.

Ideals: Opinionated, Professionalism, Artistic. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Ida Home, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 10 (+0)5 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. His white hair has been sun bleached extensively. His ears are large.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. In his 11th year, his parents were killed by a gnolls raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Addict. Bonds: Mentor, Enemies. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Gracey, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Amethyst (160 gp). Peridot (50 gp). Violet garnet (200 gp).


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His hair is short and auburn. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Tanner, but he was a colossal failure. In the meantime he has taken over work as a Layabout and occasionally as a mercenary.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Impeccable. Bonds: Job, Family, Adventurer. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Heward Myerscough, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs

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