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NPC Generator

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Kyle Ogden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is tall, broad shouldered and powerfully built. His broad hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Mundane, Insane. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Kyle Ogden, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Chrysoprase (70 gp). Rose (70 gp). Moonstone (70 gp). Peridot (70 gp).


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He sports a long brown beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Guy Staurheim, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Cecily Merton, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears tan cloth garments or leather armor. Her long blonde hair reaches down to her waist. Her eyes, though not visible through her cowl, are green.

Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Pacifist. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Cecily Merton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Insight +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Windsor, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow deerstalker hat and yellow clothes. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Family. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Theobald Windsor, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Persuasion +2, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Hematite (5 gp). Hematite (5 gp). 1 Full Plate. 1 Banded mail.


Social Check DCs

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